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You should try adding equipment loadouts for people that want to save loadouts for specific classes.

Alas, that has technically limitations that make it unlikely to ever happen. (aka I am not a coder and it'd require notable custom code to make work)

when this game is completed is there any plans on there being a new game plus mechanic (assuming that's possible)?

No plans, but mainly I'm also just far enough away that I've not given that a bunch of thought.
So maybe? I'd have to think about what one could even do to make NG+ interesting

...so the guide says some stuff about LSQ3 that activates in CH4+, if I do it before CH6, does the effect still apply?

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I believe that's because the side quest is first available in Ch.4, but continues to be available
So yes

fascinationing, thank you for answering my query.

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I just noticed this in the walkthrough which I think you should try to fix.

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I have been made aware of it and have a fix on my side for next releases (I think the table in the google doc just got too long and broke on export O.o )

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so I may have screwed up, I was following the guide, & thought that to choose for the MC to be solely interested in women, I had to select the options that would give me 2-3 Bisexuality Points, & then talk to Liebra so that the MC could confirm that the interest in Men was only in the memories shown in Liebra SQ4 or something. this brings me to my main question.

how do I edit saves?

wait nvm there's a Chapter skip function

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Game so good I am playing it again after completing it yesterday on to reread and understand the lore better.
I think I needed to find a game like this, it helped me think about some stuff I haven't though of before... and it gave me ideas for other stuff. 

I am utterly in interest of what the story will show.

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I just created this account to say this from  how much I liked the game

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the kind words are much appreciated. 
I hope you continue to enjoy it :)

i discovered this game early in my transition and it was very helpful

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I’m happy my efforts could help even in a small way. : )

Is the music of the game uploaded in youtube or somewhere to listen?

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it’s acquired/licensed from multiple sources, so no. But at least part of it is available via the in game unlockable jukebox. Battle music at least. 

Great game! But I think the "cute face" TF is kinda really ugly tbh. Is there any way to continue the main line TFs without it?

well, custom face portraits are being commissioned. But there is a face swap bonus outfit in the hole, since the face has been more a love it or hate it 

Is the Black Knight super boss implemented? The walkthrough says "Rise to Champion Status again" but I can't seem to get it to work.

it is not, no. Just a placeholder in the walkthrough to indicate plans (why it’s WIP or another phrase)

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Thank you! Love the game. I probably played it for 200+ hours now. Just wish I could have the Daega Oracle's hairstyle with the tier 3 class armors, it's so pretty lol.

thank you for the kind words 

hope you continue to enjoy it into the future :)

Stuck at the Chapter 1 superboss. Started in Normal+... Tried guard, change tactics, but not getting the pattern or the way they act in this one. Extra clue pls.

I avoid giving tips about superbosses, since that's the idea on them.
They're entirely optional. Though I do encourage people to share their strategies (including on the discord, which people have)

Understandable!

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bangin' title theme music my various-entities-in-charge-of-the-music-of-this-game. [I've been stuck here for the past few hours because it's too good please help.]

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I'm a little confused on how to fully become a full woman in game in the walkthrough it says chapter 5+ i should be able to try. Is there a way to know how much crossover points I have? also if you complete a quest before having the right amount of crossover/acceptance will that lock you out of those changes? 

also how do you get more raw power?

5 is the earliest but that requires some optimization. Theres an item in the Hole in the Ground that lets you see some of the more hidden values. 

I don’t think any change that has acceptance requirements is part of a completeable quest?


raw power is gotten from story progression from bosses and such. And a few of them from completing party member side quests 

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Ah I see thank you!

Also how do you deconstruct items? I think I skipped that part.

Start of chapter 3, you get an item that unlocks an option in your normal menu to deconstruct if they can be

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Wow... a free game with 40+ hours gameplay/story? Incomplete? Dude... I wish I had your creative streak. I can -not- wait for the next update. 

One thing though, can you go back in size of.... goods? Or once you got it, you got it? I just feel it is too much, if that makes sense? (I am weird I know).

appreciate the kind words and hope you continue to enjoy it!

and no, it’s not currently planned to have a way to reverse stuff. I might be convinced to have something near endgame, but can make no promises if I make that choice or not 

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I guess I will have to start a new game (oh no! :p) and avoid the final tfs..

definitely would recommend keeping saves throughout the story as you go at least 

also on an unrelated note: "ond. You're the star qua" Really? That's the text you went with?

I think I’ve written too much to remember what you’re referring to, sorry 

Is it possible to play this game lesbian only, and do you choose the protagonist's gender?

Start as male, can TF into female (or not, you choose how far)
And romance options include men and women

Deleted 141 days ago

what do you mean?

It's downloaded as a website that downloads itself after you open it

Probably because I need to keep the monetization off over Itch's big issues with adult themed content. So it skips that and goes directly to the download

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when I tried to download it earlier it gave me an error message, but it worked now

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New peak update? Nice, idc if I'm still sick I'm gonna play this as if it's the last thing I do.

this game is on my list to play but im curious if it has any anthro transformations? tfgamesite said it would and i want to know if thats true and what the extent is. hopefully permanent~

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Depends how far into anthro you include in that. It has stuff like catgirl and others, for example. And generally those changes are considered more 'drastic'. So they're designed to have areas designed around using them. Like there's a story dungeon where you get that TF and its done by the end. There are permanent TFs, but they aren't the more significant changes like that

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Update soon? Or is the Bennett portraits taking a while? I do remember you needed like 300+ of those.

Will the next update feature those? I am itching to make a new playthrough just to see those portrait changes. Good luck if still ongoing.

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Oh, the portraits are *not* done, to be clear.
Its a revamp of the entire game's face portrait art, and I showed it 'early' as a way to show more of what I am working on in the background. It's... maybe 2/3rds done overall? It'll be a while yet until the new art gets put in (it'll be one dedicated update)

The reason for the current delay is that I hit a writer's block. I'm still working on the game. Just on other stuff that isn't necessary for the next update (like future dungeons, bosses, or like implementing the new art on a technical level so its ready to drag and drop once done)

Sorry for any confusion there! 

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Okay, thanks for clarifying. Still good work though, it's fine to take a break. 

I was asking because I plan to make a playthrough where Bennett becomes real short and I remember the last class for height was tier 3. Gonna play either way, I'm having RPGM itch again. This game is just that good. :)

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It's much appreciated to hear the kind words. I hope you continue to enjoy it. :)

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are there way to get more mental change of Bennett accepting his changes (Seriously I love his interaction with Liebra and can't wait to see how they become one).

Choices across the story increase (or don't) increase acceptance. Which add up over time.

How do you use the unity move? I'm on the school mission boss but it just won't show up as an attack.

use basic attacks on 3 characters and then the combo attack is available under tactics as a level 4 combo finisher 

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I just wanna thank you for that amazing game :) couldn't stop myself from reading :)

Though, I think, weapons deserves some attention, atm it a bit boring - they all the same (among their type) but color

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Happy you enjoyed it!

Weapons have some stuff planned later but it is intentionally meant to not be overly complicated so one can have some flexibility in choosing the aesthetics of it 

How do you get the hook from the box in the cave? Its seems completely blocked to me and the walkthrough didn't provide any answers.

it’s in the first room you woke up in, rather than a later one 

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found it, thank you

Uhhm I tried to change put my game save from 0.15 to 0.16v but I am at the staircase heading to the roof top but game said wait for next update is this correct or I am needed to do something

Yes, that is not added in this update. v0.16 added Liebra's Sidequest and a number of other small but notable updates
For the rest of the chapter I've been trying to experiment with smaller more frequent updates. TBD long term on how I do that.

pardon me but do you have a discord or other places to download your game I'm asking because of the things going on with itchio and steam

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downloading no, but I make free games ultimately. I’ve traditionally preferred to push game downloads through here for analytic tracking reasons.

now, I do have a discord. And I’m supportable in a monetary sense via my patreon and other avenues like it (as I take any monetary donation as a donation to a development/asset creation fund). 

But yeah, it’s something I’ll be considering if I can find an alternative place that I can host and gives me tools I am hoping for. 

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Hey, I just want to say thank you. This game, while incomplete, is a masterpiece. 

I hope many others play this, between made me feel emotions I would rather not dwell on. 


So, thank you for making this

I’m happy you’ve enjoyed it. I hope it continues to be similarly enjoyable til the end :)

Okay, mabey what I write now sounds stupid but: I lost my save file due to a change of device (I deleted it whilst configuring my new Mac). Is there any method available to ,,get,, a new one without playing the whole game again? I was at the end of chapter five (submarin scene) 


Thanks for any helpful answer

The game has a chapter skip feature that lets you jump to the start of each chapter

Okay, in the act 1 forest, I am 90% sure there is a follow up secret to the cave. Something about West-South  South-South North-South  North-Middle.

Help?

if you want to get an answer without solving the puzzle yourself, there’s an attached walkthrough that lays answers to most things out 

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okay just wanted to say that ive had a great time with this and i was so sad when i realized i was at the end of current content! youve done an amazing job on this game in terms of writing and story and gameplay and everything (except defense orbs i hate those guys). might do a second playthrough just to get some of the stuff i missed.

awesome stuff i cannot wait for the next update (but also take your time ofc) :)

!!!SPOILERS FOR SUPERBOSS!!!

okay hi i am loving this game but im in chapter two (finished with calum and penny's areas) and i swear to god i cannot beat this rabbit.

like maybe im missing something but my setup (fighter bennett, medic calum, soldier penny) is working until Devour The Rich comes and wipes all but Penny in the later stages of the fights (at which point despite having a res skill i tend to die)

unless im extraordinarily stupid theres no tell for when devour the rich is gonna happen and i can't figure out if theres some other mechanic behind how it functions

all that to say awesome game but my pride will not let me come back to this fight later on; if anyone has any tips let me know :)

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There's certainly been discussion of it on the discord (like a thread on it)
All I can say for Devour the Rich is that there are some other mechanics that interact with it
I'd say more but for superbosses I really do try to hold my tongue since they're the big challenge of the game. 
(edit: Also, you'll get some more tools going forward if you continue to play and come back to it, ones that'll help)

thanks for the quick reply! unfortunately im sort of hitting a wall with what i have available at the moment (thinking maybe if i had chosen to unlock soldier and doubled up it'd be possible?

i think will have to come back to it but hopefully i can still beat it before i pick up a full party

Particularly that mechanic tends to be easier with more tools since there's just more ways to do the thing via different Accessories you pick up over time. 

Oh, and its designed to force a three person party and tier 1 classes. So the only way you can get stronger against it is more tools on the toolkit

You're (almost certainly) not stupid. Especially for this mechanic it can be really tricky to notice what the special condition for dealing with it is.
The walkthrough that comes with the game gives a hint (not a guide or strategy, just one hint) for each of the superbosses in the game, so I recommend using that if you're still stumped. For me at least, it helped give me a nudge in the right direction while still leaving me to figure out the fight itself, so I didn't feel any loss of achievement.
Just use the bookmarks or skip straight to the last page of the document so you don't have to see any unwanted spoilers, since it's very exhaustive regarding any topic that isn't the superbosses!

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Still only partway in Chapter 1, but oh boy, this is so different from what I'd expect, like a genuinely professional atmosphere. Amazing intro, too. Like, just totally insane intro.

I managed to completely soft lock the game during the accession from Ch.5 school basement. The text triggered to talk about it when they reach the surface, but the rope used to climb out isn't triggering a transition. Is there a work around or is it borked?  

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if you’re on a non patch version you need to be facing upwards at the bottom of the rope and press the confirm button  

Thanks for the quick response, but my dense ass just realized I was on 16.2, and patching the .3 files got it to work. Sorry for bothering you lol

Hey, love the game so far! Just wanted to mention that the bug brought up by LaceWolf a few days ago seems to still be present in the latest version. The zero health counter popped up once the first time I tried the battle, and hasn't shown up at all on retires of the bossfight for me. (And yes, I'm sure I did the patch correctly, the overlap points show up in the menu and everything).

The only things I can think of is either that the health regen fires before the check to see if he's at zero hp, meaning the check never succeeds, or it has something to do with having the Fairy subclass equipped. Maybe the Unpredictable skill overrides whatever is happening between turns?

Like I said though, love the game, can't wait for more!

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it got reported on another place too. 
At the moment I think I’ll just bypass any attempts at fancy logic I’m using the brute force it, a bit, haha. I do think I understand what went wrong in the fix at least. Probably can get an update out tomorrow 

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(chapter 2: final) (edit: apparently not final. the princess and hero part final but not chapter 2 final)

something weird is up. one character guards, gets no debuffs, but another does get debuffs. it happens over and over again. i dont know what mechanics are here at play. it just has me confused.

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Sorry, not sure I can answer without more info
(for example, there's no singular final boss for Chapter 2)

Right sorry. it was the dragon one. it would i believe power up. i thought i have to defend twice, so i did. the mc got penalty, but not Penny

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The dragon one is generally a culmination of the Oasis's introduction of the tanking mechanic.
Basically, some Tank buster attacks need to be taken by a tank class. Tank classes will have a skill that'll increase their enmity and make them much more likely to be hit. The dragon won't only  have that mechanic, but that's the main new one. There's an option in the tactics menu mid-battle that elaborates some on the  boss mechanics you may see

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I don't know how to mark spoilers here if I even can, so...

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Harper's second SQ has a bug in it's battle where the zero health counter for Bedivere will only proc once and never again. I for the life of me CANNOT win or get the dialogue choice like I could in the last version. If there's actually some new and strange requirement now and it's not really a bug can someone please let me know?

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Hmm... I know it worked previously, and I'm not aware of changes made.
However, I do see a logical thing that might cause a problem? I've made the adjustment for the next bug fix. So not sure but hopefully that'll help?

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Hopefully it works but if not then oh well. Just something to work at in my opinion, even if that takes a few tries. It did indeed work fine before, I can confirm, having played through multiple times(for different ways) and doing the SQ each time.

Thank you for getting back to me by the way, especially so soon after my comment.

final note: I have a feeling(intuition/hunch kinda?) that it's something to do with the healing at the start of every turn. I'm not a programmer or anything though so probably shouldn't trust my feeling about that.

Well, the logic check I adjusted was making it so the logic check for if it was at zero HP went as frequently as the logic check for if it wasn't.
So hopefully.

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Well that was certainly a lightning fast update! Damn!

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Your issue was definitely a trigger that I should do one before the walkthrough one. Hopefully it works!
Doing patches without needing to do full builds for each platform is *much* quicker to do, too. So that helps.

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Every single chest (that I've been able to find, at least) has a unique piece of dialog. 

I see you're a man of culture as well.

Seriously though, this is incredibly solid work. Your writing and dialog isn't just good but is often an actual pleasure to read in and of itself (I may have acquired a Liebra addiction), the setting is fascinating and constantly leaves me wanting to learn more, and you even do a great job elevating the combat above standard RPGMaker gameplay. Bonus points especially for choosing to go with a level-less system.

Thanks for sharing your passion with the world. I hope you still have more left in you, because it has been a genuine joy so far!

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The chests have their own dialogue...? Flashback to Sky Trails and getting all chests dialogue-

Welp, time to start a new playthrough just for this. For fun.

Deleted 281 days ago

I went to other rpg maker games and it seems this error occurs due to lack of free memory, please disregard

Ah, interesting, I was testing it and wrote up some potential ideas and questions for you.
Happy you learned the cause. That is educational for me, too, thank you! I hope you continue to enjoy it.

Deleted 270 days ago
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The music is largely from licensed or free tracks people have provided online. Though I've assembled a large collection of those to pick from so I am often stingy about music choice to fit the story I want to tell.
This is a one person show for the development. I commission art from Patreon funds, and I purchase more licensed stuff like music. But beyond that this is my passion project. :)

Deleted 179 days ago
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I appreciate the kind words, sincerely :D

To expand on some notes… if you get stuck, there is a walkthrough attached to the game files in the ReadMe folder.

I generally accept typos and such as feedback on my Discord. Much easier than trying to do so here, and definitely appreciated for anyone who offers those. I write directly into the engine, which doesn’t have spellcheck. So it can get me at times.

I’d be curious what you mean by glitchy movement and music?

Save wise… I can probably put more of a buffer there so it’s harder to fast forward into a save, yeah.

And once more, I’m happy my little hobby can make yours and others’ days better. I appreciate the kind words. 

Deleted 179 days ago

Apologies I'm not quite understanding the music point still. 
The slight movement lag is unfortunately a bug in the plugins I use and it not handling one of the mechanics I use in the game very well. It's a bit technical to go into, but generally it's more me choosing that its an acceptable trade-off after I scaled back some of my original plans. I'd have to choose to revamp that system considerably. Maybe one day, but for now I have no plans on that.

Noted on the walkthrough. I could probably add a thing there. I think I've just assumed it to be "obvious" in my head, but that's my bias as the creator talking.

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This game is a masterpiece

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Will you release this game on steam?

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Eventually I plan to. I have a specific part of development I want to get to before I do.

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sorry, I don’t think I have another way to contact you (I assume this is Valerie from the server). Im sorry if I made you feel unwelcome on the server at all. I was just trying to moderate some specific type of talk to be done in sections designated for them. Please do what’s best for yourself, but know that you’re fully welcome on the server if you ever want to return, and sorry if I ever made you feel otherwise. 

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