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Development Status

Complete v1.0
Length: ~1-1.5 hours

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Petrichor is an escape room type puzzle game that follows a fateful incident in a man's life. After an accident in the wilderness... What fate awaits him as rain falls down onto the forest below?

This game was originally made for the Build Your Own Game Jam. There are multiple endings, and the game is a short story within 6six6's shared universe.


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Reminders

  • There is a system for speeding through cutscenes faster on repeated playthroughs. This is assigned to Page Down on keyboard or R1 on controller.
  • There is a walkthrough available in the downloads for those that get stuck.

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Promotion Art/Background Credit
SRPG Studio JRPG Background Pack 
©SapphireSoft

StatusReleased
PlatformsHTML5, Windows, macOS, Linux
Release date Apr 02, 2021
Rating
Rated 4.0 out of 5 stars
(13 total ratings)
Author6six6
GenrePuzzle
Made withRPG Maker
Tags2D, RPG Maker, Story Rich, transformation
Average sessionAbout an hour
LanguagesEnglish
InputsKeyboard, Mouse, Xbox controller, Gamepad (any), Playstation controller

Download

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Click download now to get access to the following files:

Petrichor v1.0 windows (Full download) 212 MB
Walkthrough for Puzzles 4.9 kB
Petrichor v1.0 Mac (Full Download) [Minimally Tested] 346 MB
Petrichor v1.0 Linux (Full Download) [Minimally Tested] 221 MB

Comments

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(+1)

Pretty well made. I saw both endings, the story line was well though out. Heres what I think

  • Fish catching was hard
  • Beverley's cleaning was better instructed in the todo list, and I got through that within 5 tries. (one time I got to 4:45, food still cooking, but nothing else I can spend the time on. Turns out you have to take out the food to cool down). This part's difficulty was good
  • Could make a skip all dialogue button for replayability / people who want to get both endings

For anyone else who is looking at the walkthrough file, JP with F influence means you need to switch from Fox to Justin Perspective before you do a task. 

(2 edits)

How do you solve the script puzzle keeps giving me but something didn't feel right on the female part of the play 

Walk through aren't detailed enough 

(+1)

been a long time, but usually the not feeling right in that section can mean you’re using the wrong body to do it, for example 

How do you acess the menu in browser?

(1 edit)

usually escape key iirc (sorry, away from my computer to double check) [Edit: yeah, it's esc]

Despite having the broken guitar, I can't interact with the guitar strings and don't know why.

I'm a bit too removed from developing (and missing the dev files to go double check stuff) to remember the specifics beyond recommending looking at the walkthrough. Sorry!

(+1)

I'll check this out!

hopefully you have fun. It is one of my earlier attempts at designing puzzles, so reminder that there’s the walkthrough file too if needed. 

(+2)

Surprisingly, I liked it. Premise was really hard to follow at times but it was worth getting through the whole thing. I could do with more of this kind of puzzle games.